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Value Pack: Internet & World Wide Web How to Program: (International Edition) with Small Java How to Program, 3/E
1405825715

Harvey M. Deitel, Deitel & Associates, Inc.
Paul J. Deitel, Deitel & Associates, Inc.
Andrew B. Goldberg, Deitel & Associates, Inc.

Publisher: Pearson Higher Education
Copyright: 2004
Format: Paper Bound w/CD-ROM

ISBN-10: 1405825715
ISBN-13:9781405825719Help icon

Our Price: £87.77
Status: This title is out of print
Estimated Availability: 28 Sep 2005
Not available for purchase at this time.

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Description

 Internet & World Wide Web How to Program: International Edition, 3/e

For a wide variety of Web Programming, HTML, and JavaScript courses found in Computer Science, CIS, MIS, IT, Business, Engineering, and Continuing Education departments.

The goal of Deitel & Associates, Inc.'s Internet & World Wide Web How to Program, 3/e is to introduce students with little or no programming experience to the exciting world of Web-based applications. This comprehensive text teaches the fundamentals needed to program on the Internet. In-depth coverage of introductory programming principles, various markup languages (XHTML, Dynamic HTML and XML), several scripting languages (JavaScript, VBScript, Perl, Python, PHP, ColdFusion, and Flash's ActionScript), Web servers (IIS and Apache), and relational databases (MySQL) provide all the skills and tools needed to create dynamic Web-based applications. This new edition contains chapters on Macromedia ColdFusion MX, a leading server-side scripting software package, and Macromedia Dreamweaver MX, a powerful WYSIWYG editor and Web application creation tool.

Small Java How to Program, 6/e

For courses in Java/Visual J++, and Java - Introduction to Programming.

This special edition of Java How to Program is ideal for one- semester, introductory Java courses and is up-to-date with the Java 2 Platform Standard Edition 5.0. The text covers fundamental programming topics and provides several extra chapters so professors can customize courses to meet their needs. Many of the chapters have been trimmed from Java How to Program, Sixth Edition so they include only information likely to be presented in a one- semester, introductory course. Coverage of graphical user interfaces, applets and graphics is designed to be optional in Small Java How to Program.

 
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Internet & World Wide Web How to Program: International Edition, 3/E
by Harvey M. Deitel, Paul J. Deitel and Andrew B. Goldberg

For a wide variety of Web Programming, HTML, and JavaScript courses found in Computer Science, CIS, MIS, IT, Business, Engineering, and Continuing Education departments.

The goal of Deitel & Associates, Inc.'s Internet & World Wide Web How to Program, 3/e is to introduce students with little or no programming experience to the exciting world of Web-based applications. This comprehensive text teaches the fundamentals needed to program on the Internet. In-depth coverage of introductory programming principles, various markup languages (XHTML, Dynamic HTML and XML), several scripting languages (JavaScript, VBScript, Perl, Python, PHP, ColdFusion, and Flash's ActionScript), Web servers (IIS and Apache), and relational databases (MySQL) provide all the skills and tools needed to create dynamic Web-based applications. This new edition contains chapters on Macromedia ColdFusion MX, a leading server-side scripting software package, and Macromedia Dreamweaver MX, a powerful WYSIWYG editor and Web application creation tool.




Small Java How to Program, 6/E
by Harvey M. Deitel and Paul J. Deitel
For courses in Java/Visual J++, and Java - Introduction to Programming.

This special edition of Java How to Program is ideal for one- semester, introductory Java courses and is up-to-date with the Java 2 Platform Standard Edition 5.0. The text covers fundamental programming topics and provides several extra chapters so professors can customize courses to meet their needs. Many of the chapters have been trimmed from Java How to Program, Sixth Edition so they include only information likely to be presented in a one- semester, introductory course. Coverage of graphical user interfaces, applets and graphics is designed to be optional in Small Java How to Program.




 
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