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| Java:An Introduction to Computing with Experiments in Java:An Introductory Lab Manual |
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Joel Adams, Calvin College Larry R. Nyhoff, Calvin College Jeffrey Nyhoff, Calvin College Samuel A. Rebelsky, Grinnell College
Publisher: Prentice Hall Copyright: 2004 Format: Kit/Package/ShrinkWrap
| ISBN-10: | 0582832063 | | | ISBN-13: | 9780582832060 | |
Our Price: £50.92 Status: This title is out of print Estimated Availability: 26 Aug 2004
Not available for purchase at this time.
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| Package Components |
Java: An Introduction to Computing by Joel Adams, Larry R. Nyhoff and Jeffrey Nyhoff Appropriate for introductory Computer Science courses using Java (CS1 with Java) and other introductory programming courses using Java. As in their successful C++ text (C++: An Introduction to Computing), the authors introduce key ideas behind computing with Java and object-oriented programming in an intuitive and non-intimidating way. This text not only teaches text-based programming, but also graphical/internet programming. In addition, this text provides an introduction to computer science as a discipline.
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Experiments in Java: An Introductory Lab Manual by Samuel A. Rebelsky
This lab manual is an appropriate supplement for any Introduction to Programming / CS1 course that uses the Java programming language. Its hands-on exercises are intended to help students improve their understanding of the fundamental structures in Java. This manual is separated into three parts. The first part presents the core of the Java language. These six sessions provide experience with core features and principles of the Java programming language. They provide enough breadth and depth for readers to learn more of Java on their own or in further courses. The second part of the manual helps students explore some issues pertaining to algorithms. In this part, recursion is considered, as well as a few important searching algorithms. Ways to analyze algorithms are also looked at. In the final part of the manual, a number of Java-oriented sessions cover additional topics such as graphics, inheritance, and object design that are not described in the core sessions.
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