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• Logical, supportive presentation – Starts students with essential problem-solving and programming concepts (control statements, methods, and arrays); moves on to object-oriented programming, graphical user interface (GUI), and applets; and finally introduces exception handling, binary I/O, and recursion. • Early hands-on practice – Enables students to write short, interesting, graphical game programs starting from Chapter 2. • Exceptionally broad range of carefully chosen examples – Reinforces key concepts with objectives lists, introduction and chapter overviews, easy-to-follow examples, chapter summaries, review questions, programming exercises, and an interactive self-test. • GRADIANCE online courseware – Utilizes the industry’s most advanced online homework application to give students solutions to even-numbered programming exercises, source code for the examples in the book, online self assessment (w/over 1000 multiple-choice questions) and online homework. • The most extensive instructor support package available – Includes interactive and animated slides, TestGen (w/over 2000 multiple-choice questions), solutions to all programming exercises, sample exams and supplemental exercises. • Instructor resource website at http://www.cs.armstrong.edu/liang/intro6e/intro6einstructor.html – Contains: – Microsoft PowerPoint slides with interactive buttons to view full-color, syntax-highlighted source code and to run programs without leaving the slides – Sample exams – Solutions to all the exercises (Students can access the solutions of even-numbered exercises in the book’s companion CD-ROM) – Web-based quiz generator – Online quiz. • Complete coverage on Java collections framework, threads, JavaBeans, advanced GUI components, JDBC, Servlets, JSP, networking, and RMI. • Practical examples such as computing loan payments, taxes, and printing payroll statements – Replaces pure mathematical examples such as computing deviations and matrix multiplications. • Case studies—Offers students additional examples for learning the fundamentals of programming, such as writing loops. • Carefully chosen, easy-to-follow, representative examples—Include a description, source code, sample run, and an example review. • UML (Unified Modeling Language) graphical notations throughout – Describes classes and their relationships; teaches students design and development of Java programs using the industry standard modeling technique. • Notes and tips throughout – Offer valuable advice and insight on important aspects of program development.. • Sample exams – Includes multiple-choice questions, correct programming errors, trace programs, and write programs. • Supplemental exercises with solutions – Give instructors more options when assigning homework or writing exams. Supplements 1. Gradiance Student Access Code Card 2. Gradiance Instructor Access Code Card 3. Gradiance Content ISBN 4. Bridge Page (www.prenhall.com/liang) · Text cover w/ · link to CW (author-maintained site) · link to PH IRC · link to IW (author-maintained site) · link to Gradiance 5. PH CRD · All Solutions · PowerPoints · TestGen · Lab Manual · link to Gradiance 6. Student Companion Website (Link to author’s site only) 7. Instructor Website (Link to author’s site only) |